When we found out Windows NT and Windows 2000 source code had been released publicly, we had to go find it. First we found this brief snippet, but it took trolling the comments on FARK to find the real stuff. Click MORE to see the super-secret powerhouse engine behind the Microsoft juggernaut...
/* Source Code to Windows 2000 */ #include "win31.h" #include "win95.h" #include "win98.h" #include "workst~1.h" #include "evenmore.h" #include "oldstuff.h" #include "billrulz.h" #include "monopoly.h" #define INSTALL = HARD char make_prog_look_big[160000]; void main() { while(!CRASHED) { display_copyright_message(); display_bill_rules_message(); do_nothing_loop(); if (first_time_installation) { make_50_megabyte_swapfile(); do_nothing_loop(); totally_screw_up_HPFS_file_system(); search_and_destroy_the_rest_of_OS/2(); make_futile_attempt_to_damage_Linux(); disable_Netscape(); disable_RealPlayer(); disable_Lotus_Products(); hang_system(); } write_something(anything); display_copyright_message(); do_nothing_loop(); do_some_stuff(); if (still_not_crashed) { display_copyright_message(); do_nothing_loop(); basically_run_windows_3.1(); do_nothing_loop(); do_nothing_loop(); } } if (detect_cache()) disable_cache(); if (fast_cpu()) { set_wait_states(lots); set_mouse(speed, very_slow); set_mouse(action, jumpy); set_mouse(reaction, sometimes); } /* printf("Welcome to Windows 3.1"); */ /* printf("Welcome to Windows 3.11"); */ /* printf("Welcome to Windows 95"); */ /* printf("Welcome to Windows NT 3.0"); */ /* printf("Welcome to Windows 98"); */ /* printf("Welcome to Windows NT 4.0"); */ printf("Welcome to Windows 2000"); if (system_ok()) crash(to_dos_prompt) else system_memory = open("a:\swp0001.swp", O_CREATE); while(something) { sleep(5); get_user_input(); sleep(5); act_on_user_input(); sleep(5); } create_general_protection_fault(); }